Attributions & Licences
Third-party work used in our games, credited as their licences require.
Last updated · Mishti World
Some of our games use work created by other people under open licences. Those licences require attribution, and we are glad to give it. These credits are also reproduced inside each game.
Fast Cricket VR (Meta Quest)
3D models
Cricket bat — “Cricket Bat India” by AMBROOOSE, licensed under CC BY 4.0.
This work is based on “Cricket Bat India” by AMBROOOSE, licensed under CC-BY-4.0.
Character animation
Bowler character rig and motion capture from Adobe Mixamo, used under the Mixamo licence.
Engine and libraries
- Unity 6 with the Universal Render Pipeline — Unity Technologies
- OpenXR — The Khronos Group
- PrimeTween by Kyrylo Kuzyk
Music and sound
Original soundtrack composed by Mishti World. All in-game sound effects are original or synthesized in-house. No third-party audio libraries are bundled.
Cricket history
Our History Challenges reference real, publicly documented match situations — dates, scores and overs. They contain no team logos, kits, or player likenesses. Mishti World is not affiliated with or endorsed by any cricket board, team, competition, broadcaster or player.
WebXR builds
Fast Cricket Legacy and French Cricket are free browser builds that bundle a larger set of
community 3D models, the majority under
CC BY 4.0, from creators publishing on Sketchfab.
Each model ships with its own license.txt alongside the asset, and the full per-asset credit list
with verbatim attribution strings is surfaced in-game under Menu → Credits.
Those builds are also powered by:
- Three.js — MIT licence
- cannon-es — MIT licence
Surface textures used in the WebXR builds originate from Poly Haven, released under CC0 (public domain).
Corrections
If you created something we have used and the credit here is wrong, missing, or you would like it removed, email contact@mishti.world and we will fix it promptly.